The Guild Authorizes You!

Monster Hunter, as the game implies, you live in a world filled with crazy and massive monsters. Our job is to go out and hunt those monsters and understand how they operate and if they are a threat to humanity. We work for a monster guild that authorizes every single one of our hunts, as well as retreats. Throughout the course of the game we get to see many monsters and understand how they operate in a similar fashion to a real hunter, we start by looking at footprints and preparing our gear based on the monster. Once we believe we are prepared, we may sit out and hunt the monster and either slay or capture it to learn more about the species, from there, we can make new weapons or armor to prepare us for the next hunt. As simple as the game sounds it is oddly satisfying preparing the material and the right weapons for the job, especially if it goes all according to the plan. Or you can choose to go straight after the monsters though it proves to be much more difficult.

Based on whatever weapons you like, you may begin to start building armor materials around it to better utilize those skills. In this picture I use the insect glove, so I use armor to better fit that capability, as well as to look uniquely different from the rest of my other hunters.

Make yourself stand out.

In the most recent game Monster Hunter Wilds, a familiar face has reappeared. It is Gore Magala, a black dragon that reeks frenzy on other monsters and causes pure utter destruction wherever it goes. It is up to you and  Fabius to slay the Gourma gala in order to save Wyveria.

Take a stand.

Previous
Previous

Baldur's Gate